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Dev Update | April 2021

Greetings everyone!


We're here with another Dev Update! This time for the month of April!


What have we been working on?

  • Setup and tested the quest escort node system. (NPC pathways)

  • Enemies will now attack the escorted NPC during their travels.

  • Escorted NPCs will now cower when attacked. How sad!

  • Added a slight health regeneration on defend quest objects when not in combat.

  • Added health indicators to the defend quest objectives.

  • Fixed an issue with the dojo healing training dummy.

  • Ran through some testing on WMR VR devices.

  • Created new class based glyphs that show on the ground when casting AoE's.

  • Added LoDs to the labyrinth to help with performance.

  • Fixed some lighting issues on rocks/grass in various scenes.

  • Vive controllers will now require a click of the touchpad to rotate character.

  • Fixed/tweaked controlled vibrations.

  • A lot of testing...

  • And much more!

Thank you all for your support and we look forward to revealing more details on development next month.


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